Wednesday 13 May 2015

LO 5: Feedback Analysis and Reflection

Our production team were asked to create a 5 minute script for an episode of The Games Corner for Sheffield Live! TV. The Games Corner is a video game magazine style programme which reviews new releases, gaming events and brings the latest news to the viewers. With the help of Ahmed Asif and Junaid Rehman, we created a script consisting of recent topics unique from other episode's scripts which included reviews of Project CARS, PAX Expo, EGX Rezzed and announced technology.

Target Audience and Relevant examples in script

Sheffield Live! prides itself in being a community focused group which actively involves local volunteers to help create the shows and run the channel. The station helps organise events, create education, employment and training opportunities in the local area and advertise and promote local businesses. They believe that all its content should be beneficial to the community of Sheffield and shine a positive light on Sheffield's events and companies. It was important we reflected this in our script and so that was why we were asked to add a section talking about local game developers (Sumo Digital) as well as national news.



In the UK, according to The Guardian (above), more than a third of gamers are between the ages of 8 and 24; over 15 million are between 8 and 44, more than half of UK Gamers. For the script we have created, we are targeting those between 18 and 34 due to the content being more applicable to these ages. We wrote a topic reviewing 'Dark Souls: Scholar of the First Sin' which is an 18 rated video game. This game can't be played by younger viewers of the show, which we expect to have watching due to the 8-17 age demographic having the greatest share of 22%. The Games Corner will be shown during daytime television pre-watershed meaning viewers of any age can access the show. To cater for younger audiences, we added a section reviewing a game appropriate for all ages, 'Disney Infinity 3', which has a 7+ Rating. This particular topic is furthermore is the product of Sumo Digital, a local games developer, which satisfies Sheffield Live!'s local target,

Client's Likes and Dislikes

Vicky particularly liked that the script had the correct format; 'Overall I really like the style of the script - I kept wanting to read!'. This shows that our attention to the script detail and it's 'timeline/running order' worked really well and was appropriate for the show. Vicky also replied to our question regarding Target Audience; ' It was very much suited towards the correct target audience and will be easy to understand for a variety of gamers'. This proves we had selected and aimed at entertaining the correct target audience in terms of demographic and interests. The only suggested improvement was that the script should bring attention to local and indie developers. This is so it would have a strengthened link with local viewers who may have interest in the work of Game Developers in and around Sheffield.

Changes Made

Based on our Feedback, we concluded that we needed to add a local themed topic as well include a topic looking at gaming on other platforms (PC/Tablet etc.) and the work of indie developers. In our updated script we will be adding a segment talking about the latest work from local gaming developer, Sumo Games, based in Sheffield, who are currently working on creating Disney Infinity 3's racing mode. This satisfies the local aspect and indie developer suggestion made by the client.

Script Analysis

1. Style, Content and Layout

Following the examples of scripts I have analysed in LO1, I decided to type this script in Courier font size 12. The content selected for our script reflected news that would be relevant and recent for the week of release for the particular episode of the Games Corner. Our script's first draft was completed for the 3rd of April 2015, meaning we looked at Games to be released around that week (Project CARS etc.) as well as gaming events immediately prior to that episode (e.g. EGX Rezzed). The topics also reflected the target audience as we used the proposed audience profile and mood board to influence the scripts' content. The layout and format of the script follows the conventions of a script, where dialogue and the person speaking it is positioned in the 'justified centre' of the script. Directions for the camera, visual descriptions and scene expositions have been aligned to the right, separated from dialogue.

2. Language

Due to the informal nature of the show, the script reflects some informality to make greater connection with the audience; for example, a host makes a joke and both of them of laugh:
'Nintendo are hoping to make an official release announcement early next year.
CUT TO STUDIO
JORDAN
Not too long to wait then.
(HOSTS laugh)'
There does have to be a certain degree of formality to convey that the news is genuine and to resemble the standard conventions of a Television news segment. This is done via clear and concise descriptions of each story; e.g 'The ‘FromSoftware’ and ‘Bandai Namco Games’ creation was released on the 2nd of April. The main changes of the next gen upgrade are the 1080p and 60FPS capabilities, making the game much more detailed.'

3. Mode of Address


This script has both an educational and informal mode of address (peer to peer and teacher to pupil), due to the use of language. There are instances where the hosts talk to each other in the 'peer to peer' mode which shows how the program wants to communicate with its audience. 

4. Shooting Script Conventions

There are certain 'conventions' that we need to put into in the final draft, which we didn't add to the first draft in order to achieve a full 'industry standard' script. These include more camera directions (angles, framing, motion etc.), visual and audio transitions as well as a location and time description for the studio broadcast.


Ethical and Legal Considerations

As we had a review for an explicit rated game, 'Dark Souls', it was important that were no explicit visuals or swearing shown due to the possibility of audiences under 18 watching it. We made sure that overall, the content of the script included no swearing, portrayal of offensive themes or visuals that may be distressing to younger audiences (gore/sex etc.).

The Games Corner will be shown during daytime television pre-watershed meaning viewers of any age can access the show. As I mentioned, we will ensure there will be no expletive language or offensive themes within our script.

In terms of bias, we think the script is balanced well between the opinions of the hosts, as they have an equal share of dialogue, but there are no 'extreme' examples of outright opinion which could provide bias towards or against a particular topic. This is very important to maintain the professionalism of TV news broadcasts and furthermore it limits potential offence that may be made towards viewers if the hosts 'oppose' a particular topic. The informal factor of the show means that there can be some discussion of opinion in order to keep the flow of conversation as well hook the interest of the viewers. An instance of this would be when the hosts introduce the 'Spotlight Review' of Project CARS; because they, and many viewers anticipate the game to be great, the game is shown in a positive light. Specific examples include 'potential to become the greatest racing simulator' as well as the hosts trying to promote the game by enticing viewers to get the game by revealing details of free content available for players, 'Players will be offered additional free content for having to wait for the delays, as well as free cars every month.'

The topics that will be discussed by the hosts of the Games Corner are properly credited because they will say the companies responsible for developing and publishing the game (e.g. after introducing the first news piece about Dark Souls 2, Jordan states the game was created by FromSoftware and Bandai Namco Games). In order to use visuals and audio from games we will have to reference and give credit to the copyright owners in the shows credits. According to the Copyright Hub, as long as permission is gained by the original author of the copyrighted content, then it should be okay for broadcasting on TV as long as it is not being used for commercial profit. Sheffield Live! TV owns a license allowing for the use of said visuals and audio provided they are used in a educational format, which is what they will be used for; to provide information in The Games Corner.

Libel means 'false information', so we ensured that all facts were correct to the time of the episode. We used reliable and trusted sources from a range of websites to ensure that a particular story was correct. For example, we selected Project CARS as our Spotlight game review as we initially thought the game was to be released on the 2nd of April. Using IGN and Wikipedia, we found out that the game was being delayed and due to this, players would receive free content for waiting; 'Players will be offered additional free content for having to wait for the delays, as well as free cars every month. The first of which will be the Lykan Hypersport'. This news influenced our script and visuals. Because the news was from a reliable source, IGN which is a leader amongst videogame sites, it was viable to put this content in the script.

Tuesday 12 May 2015

LO 4: Updated Script (Changed Sections are in Red)

Games Corner Episode 4 Script

1 .INT.STUDIO.NI. FADE UP OF

GFX -- GAMES CORNER LOGO

SFX -- GAMES CORNER INTRO JINGLE

LOCATION: GAMES CORNER STUDIO

STUDIO DESCRIPTION: SOFA (X2), TV/POSTERS IN BACKGROUND

BROADCAST TIME 13:00
  
INTRODUCTION

LEVEL PAIR SHOT

VICKY

Hi everyone, welcome to the Games Corner.

JORDAN

We’ll start with this week’s gaming news; the latest releases, consoles and a quick look at gaming events from Boston to Birmingham, in this month’s look at the PAX expo and EGX Rezzed.

CUT TO

MEDIUM CLOSE UP

VICKY

We’ll be asking for your thoughts about the show; you can get in contact via twitter and Facebook. We will be having input from people in the gaming industry, talking about rumours surrounding the gaming scene.

CUT TO

LEVEL PAIR SHOT FROM SIDE OF JORDAN

JORDAN

Let’s take a closer look at this week’s News.
                                      
2. INT. STUDIO. N.I

GFX: THE LATEST RELEASES

CUT TO

LEVEL PAIR SHOT

VICKY

The first news this week is the release of ‘Dark Souls 2: Scholar of the first sin’ to the next gen consoles. The series has already proved to be a huge success on PS3 and XBOX 360 and is highly anticipated to be a bestseller on the Xbox One and PS4 due to the enhanced graphics and gameplay.

CUT TO

IMAGES DARK SOULS 2 GAME PLAY/ART

JORDAN (V.O NATSOT)

The ‘FromSoftware’ and ‘Bandai Namco Games’ creation was released on the 2nd of April. The main changes of the next gen upgrade are the 1080p and 60FPS capabilities, making the game much more detailed.

VICKY (V.O NATSOT)

An unexpected alteration was made with the new version of the game, the combat has been altered, with enemies seeming to be more aggressive and a number of weapons receiving less durability.

CUT BACK TO STUDIO

MEDIUM CLOSE UP

JORDAN

Also this week Sheffield based game developers 'Sumo Digital' have been working on their latest project, Disney Infinity 3.0 and new features such as 'Speedway'.

CUT TO GFX

OF DISNEY INFINITY 3


VICKY (V.O)

Sumo Digital are well known for their racing games and there is much anticipation for Disney Infinity 3 as players can race with their favourite characters from movies such as 'Frozen' and 'Wreck it Ralph' in environments from them.

JORDAN (V.O)

The game has been inspired by the likes of the cartoon racing giants, Super Mario Kart and Crash Team Racing. Gamers are eager to play this genre on the next gen consoles.

VICKY (V.O)

Fans have been looking forward to the latest instalment of Disney Infinity and after the success of Disney Infinity 2.0, estimated sales are around 3 million, there's no confirmed news on when the game will be released, but it's estimated to arrive late 2015.

CUT BACK TO STUDIO

MEDIUM CLOSE UP

VICKY

This week’s Spotlight game Project CARS promises to be a rising Rival to the console Generation 8's Kings of Racing, Forza Motorsport and Gran Turismo. Showcases of the game have been popping up at gaming events over the last year, notably at EGX 2014.

CUT TO GFX

OF PROJECT CARS TRAILER/GAMEPLAY

JORDAN (V.O NATSOT)

Produced by Slightly Mad Studios, credited with creating the Need for Speed Shift Series and a Test Drive: Ferrari Instalment; Project CARS's development brought the gaming community together offering roles such as content creation, testing and marketing. Benefactors who funded the game receive a percentage of the profit generated within the first 3 years of sales; the great thing about Project CARS which actually stands for Community Assisted Racing Simulator is that it isn't all about the money but purely about a game project that has the potential to become the greatest racing simulator.

CUT TO SILENT GFX

OF PROJECT CARS GAMEPLAY

VICKY (V.O)

Its release was meant to be scheduled for April the third, yet due to further delays, gamers can expect to see the game arrive in mid may. Slightly Mad Studios are saying that Project CARS is practically complete, and there is just 0.1% of the game that needs to be tweaked, removing ‘tricky’ bugs and other issues.

CUT BACK TO STUDIO

MEDIUM CLOSE UP

JORDAN

Developers want fans to experience Project CARS as polished as possible. Players will be offered additional free content for having to wait for the delays, as well as free cars every month.

CUT TO SILENT GFX

OF LYKAN HYPERSPORT

JORDAN (V.O)

The first of which will be the Lykan Hypersport, the ridiculously expensive one-off featured in the latest Fast and Furious movie.

3. INT. STUDIO. N.I
CUT TO STUDIO

GFX: THE LATEST EXPOS

LEVEL PAIR SHOT


JORDAN

Every March or April, The PAX expo in Boston takes place. Here is the latest news from the expo that gives attendants a glimpse to the future of video games.

CUT TO GFX

OF PAX EXPO IMAGES

VICKY (V.O)

Lasting 3 days the PAX expo welcomes developers, publishers and players to show off and test the latest games. More than 70,000 people turned up to the event in the space of a single weekend.

FADE TO GFX

OF OCULUS/PAX EXPO

JORDAN (V.O)

The main attraction at the expo was the virtual reality headset, Oculus Rift. Early versions of the headset showed up at the PAX expo and made a real impact, impressing the audience.

FADE TO GFX

OF EGX REZZED

VICKY (V.O)

Another expo that recently took place was EGX REZZED on the 12th to 14th of March in London, this expo allowed gamers to interact with some of the biggest names in the games industry and gain advice if they were interested in a career in games development.

JORDAN (V.O)

The expo also offers the chance to try out the latest PC and console games before they are released alongside well known released titles. A few examples of playable games at the expo were; Bloodborne, 101 ways to die and Goat Simulator.

CUT BACK TO STUDIO

MEDIUM CLOSE UP
VICKY

Sponsored by the likes of PlayStation, XBOX and Twitch, the expo generated a large turnout and tickets for the September expo have recently gone on sale.

4.INT. STUDIO. N.I

GFX: THE LATEST TECH

CUT TO

LEVEL PAIR SHOT FROM SIDE OF VICKY

VICKY

Nintendo has recently announced in collaboration with Japanese mobile gaming company DeNA that they will be working on a hardware project titled the Nintendo NX.

CUT TO IMAGES

OF NINTENDO NX CONCEPTS

JORDAN (V.O)

There’s not too many details on the console so far, but Nintendo are hoping to make an official release announcement early next year.

CUT TO STUDIO

MEDIUM CLOSE UP

JORDAN

Not too long then.

(HOSTS laugh)

CUT TO

LEVEL PAIR SHOT



VICKY

On to PC tech, NVIDIA have revealed their latest graphics card promising flawless 4k gaming.

CUT TO SILENT IMAGES

OF GRAPHICS CARD

VICKY (V.O)

The GEFORCE GTX Titan X boasts an impressive 12 GB of RAM and 7 GHz clock speed.

JORDAN (V.O)

This is pretty much their ‘Greatest hit’ to date, and will set gamers back a whopping $1000.

CUT TO STUDIO

MEDIUM CLOSE UP

VICKY

Well, it looks like that’s all for this week’s gaming news. 

                                         CUT TO

LEVEL PAIR SHOT

VICKY

Let’s get the show rolling.


Wednesday 6 May 2015

LO 4: Final meeting and Plan

Meeting


Final Production Schedule




Our main target for improvement is to add a more 'local' story.

LO 4: Games Corner Script Feedback

Client Feedback

Today, we will be meeting with SLTV! Presenter for The Games Corner, Vicky Kilby to gain feedback on our draft scripts.



Aside from a couple of grammatical errors, the first draft was generally well received. 

We asked the following 5 probing questions in order gain exact and concise feedback on what we can do to improve it.

​1. Was the script suited towards the correct target audience?
2. Was the script weighed evenly between both presenters?
3. Were the topics/subjects mentioned in the script suitable for The Games Corner?
4. Was there enough variety in topics, (did they cover enough aspects of the gaming scene?
5. What improvements could be made on the script?


We are going to have a Team Meeting regarding the feedback and what to do next to improve our script.

Here is the recording from the feedback meeting.

Friday 3 April 2015

LO 3: Task 1 - Script (First draft sent to the client on the 3rd of April 2015)

Games Corner Episode 4 Script

1 .INT.STUDIO.NI. FADE UP OF

GFX -- GAMES CORNER LOGO

SFX -- GAMES CORNER INTRO JINGLE

LOCATION: GAMES CORNER STUDIO

STUDIO DESCRIPTION: SOFA (X2), TV/POSTERS IN BACKGROUND

BROADCAST TIME 13:00

INTRODUCTION

 LEVEL PAIR SHOT

VICKY

Hi everyone, welcome to the Games Corner.

JORDAN

We’ll start with this week’s gaming news; the latest releases, consoles and a quick look at gaming events from Boston to Birmingham, in this month’s look at the PAX expo and EGX Rezzed.

CUT TO

MEDIUM CLOSE UP

VICKY

We’ll be asking for your thoughts about the show; you can get in contact via twitter and Facebook. We will be having input from people in the gaming industry, talking about rumours surrounding the gaming scene.

CUT TO

LEVEL PAIR SHOT FROM SIDE OF JORDAN

JORDAN

Let’s take a closer look at this week’s News.

2.INT. STUDIO. N.I

GFX: THE LATEST RELEASES

CUT TO

LEVEL PAIR SHOT

VICKY

The first news this week is the release of ‘Dark Souls 2: Scholar of the first sin’ to the next gen consoles.

CUT TO

MEDIUM CLOSE UP

The series has already proved to be a huge success on PS3 and XBOX 360 and is highly anticipated to be a bestseller on the Xbox One and PS4 due to the enhanced graphics and gameplay.

CUT TO

IMAGES OF DARK SOULS 2 GAME PLAY/ART

JORDAN (V.O NATSOT)

The ‘FromSoftware’ and ‘Bandai Namco Games’ creation was released on the 2nd of April. The main changes of the next gen upgrade are the 1080p and 60FPS capabilities, making the game much more detailed.

VICKY (V.O NATSOT)

An unexpected alteration was made with the new version of the game, the combat has been altered, with enemies seeming to be more aggressive and a number of weapons receiving less durability.

CUT BACK TO STUDIO

MEDIUM CLOSE UP

JORDAN

Also this week has seen the arrival of the Xenoblade Chronicles 3D for the Nintendo 3DS console, which was released on the 10th of April.

CUT TO SILENT GFX

OF XENOBLADE CHRONICLES 3D

VICKY (V.O)

The role playing game created specifically created for Nintendo products has turned out to be a great success, winning many awards such as ‘best story’ and ‘best overall RPG of the year’ at RPGamer.

JORDAN (V.O)

Fans have been looking forward for the award winning game to come to the Nintendo 3DS console for almost 2 years and sales are estimated to be over 30,000 in the first week and around 500,000 by the end of the year.

CUT BACK TO STUDIO

MEDIUM CLOSE UP

VICKY

This week’s Spotlight game Project CARS promises to be a rising Rival to the console Generation 8's Kings of Racing, Forza Motorsport and Gran Turismo. Showcases of the game have been popping up at gaming events over the last year, notably at EGX 2014.

CUT TO GFX

OF PROJECT CARS TRAILER/GAMEPLAY

JORDAN (V.O NATSOT)

Produced by Slightly Mad Studios, credited with creating the Need for Speed Shift Series and a Test Drive: Ferrari Installment; Project CARS's development brought the gaming community together offering roles such as content creation, testing and marketing. Benefactors who funded the game receive a percentage of the profit generated within the first 3 years of sales; the great thing about Project CARS which actually stands for Community Assisted Racing Simulator is that it isn't all about the money but purely about a game project that has the potential to become the greatest racing simulator.

CUT TO SILENT GFX

OF PROJECT CARS GAMEPLAY

VICKY (V.O)

Its release was meant to be scheduled for April the third, yet due to further delays, gamers can expect to see the game arrive in mid may. Slightly Mad Studios are saying that Project CARS is practically complete, and there is just 0.1% of the game that needs to be tweaked, removing ‘tricky’ bugs and other issues.

CUT TO

MEDIUM CLOSE UP

JORDAN

Developers want fans to experience Project CARS as polished as possible. Players will be offered additional free content for having to wait for the delays, as well as free cars every month.

CUT TO SILENT GFX

OF LYKAN HYPERSPORT

JORDAN (V.O)

The first of which will be the Lykan Hypersport, the ridiculously expensive one-off featured in the latest Fast and Furious movie.

CUT TO STUDIO

3.INT. STUDIO. N.I

GFX: THE LATEST EXPOS

LEVEL PAIR SHOT

JORDAN

Every March or April, The PAX expo in Boston takes place. Here is the latest news from the expo that gives attendants a glimpse to the future of video games

CUT TO GFX

OF PAX EXPO IMAGES

VICKY (V.O)

Lasting 3 days the PAX expo welcomes developers, publishers and players to show off and test the latest games. More than 70,000 people turned up to the event in the space of a single weekend.

FADE TO GFX

OF OCULUS/PAX EXPO

JORDAN

The main attraction at the expo was the virtual reality headset, Oculus Rift. Early versions of the headset showed up at the PAX expo and made a real impact, impressing the audience.

FADE TO GFX

OF EGX REZZED

VICKY (V.O)

Another expo that recently took place was EGX REZZED on the 12th to 14th of March in London, this expo allowed gamers to interact with some of the biggest names in the games industry and gain advice if they were interested in a career in games development.

JORDAN (V.O)

The expo also offers the chance to try out the latest PC and console games before they are released alongside well known released titles. A few examples of playable games at the expo were; Bloodborne, 101 ways to die and Goat Simulator.

CUT TO

MEDIUM CLOSE UP

VICKY

Sponsored by the likes of PlayStation, XBOX and Twitch, the expo generated a large turnout and tickets for the September expo have recently gone on sale.

4.INT. STUDIO. N.I

GFX: THE LATEST TECH

CUT TO

LEVEL PAIR SHOT FROM SIDE OF VICKY

VICKY

Nintendo has recently announced in collaboration with Japanese mobile gaming company DeNA that they will be working on a hardware project titled the Nintendo NX.

CUT TO SILENT IMAGES

OF NINTENDO NX CONCEPTS

JORDAN (V.O)

There’s not too many details on the console so far, but Nintendo are hoping to make an official release announcement early next year.

CUT TO STUDIO

MEDIUM CLOSE UP

JORDAN

Not too long then.

(HOSTS laugh)

CUT TO

LEVEL PAIR SHOT

VICKY

On to PC tech, NVIDIA have revealed their latest graphics card promising flawless 4k gaming.

CUT TO SILENT

IMAGES OF GRAPHICS CARD

VICKY (V.O)

The GEFORCE GTX Titan X boasts an impressive 12 GB of RAM and 7 GHz clock speed.

JORDAN (V.O)

This is pretty much their ‘Greatest hit’ to date, and will set gamers back a whopping $1000.

CUT TO STUDIO

MEDIUM CLOSE UP

VICKY

Well, it looks like that’s all for this week’s gaming news.

CUT TO

LEVEL PAIR SHOT 

VICKY


Let’s get the show rolling.